Challis Hodge’s UXblog

User Experience | Design | Strategy

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Everything I Need to Know About Usability, I Learned at the Arcade
Usability has been an issue for video games since the first user complained of a sore thumb. Because of this constant pressure, video games have generally been at the leading edge of usability. Ideas that test out well in video games are often incorporated into productivity software, but productivity software still tends to lag behind, ignoring usability lessons that have already been learned.

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